Ever since I played the SSX franchise, my fingers have been itching for a new and high quality snowboarding game. I’m a big fan of skiing and snowboarding, but living in the United Kingdom (where in the winter it’s 100% rain and 0% snow) I usually have to make do with virtually riding powder.
After a completely average next-gen outing in the form of Shaun White Snowboarding, the title Stoked began to gain momentum on internet message boards. A snowboarding game in the style of EA Skate? A dynamic weather system that changed as you played? It was a tough deed for the relatively unknown developer Bongfish, but I held on with a lot of hope. I had been playing SSX 3 for simply too many years.
What surprised me the most was that the release date for Stoked came and went. Checking the high street and online retailers, I was confused when I couldn’t the game stocked anywhere. Was it such an indie game that no-one decided to distribute it in England? That was when I checked again… finally realising that it had only been released in America.
So European fans of Stoked waited and waited. I grew tired and eventually my interest waned, forcing me to pick up the PR momentum of other, more widely renowned games. I was no longer Stoked… for Stoked.
A sad end to the story? Fear no longer! The website GettingStoked has announced that Destineer’s title will finally be hitting European shelves in… September. A few months yet, but plenty of time to pick up hints and tips from our American neighbours (who already have their mitts on it, grrrr!).
Stoked is offering:
• Five gigantic real world mountains
• Dynamic weather and environments
• Seamless multiplayer
• Choose your boarding style – Hucker or Style?
• Real riders, pros and sponsors
Stoked will be released in the UK by Zushi Games exclusively on the Xbox 360.